Last night I had drawing class, and it went rather poorly. For some reason I couldn’t concentrate well, and I got a bad start- nothing came together. I was able to pull about two drawings back from the dumpster, but the rest were pretty crappy. I had to resort to erasing last night- the first time in a long time. On the plus side, I found out that we have an extra day of drawing added for one day where the models didn’t show up.

Downloading a driver for the UMAX scanner at work they gave me- a 2200. I’m going to see how well it works. I’m going to scan a few drawings and see what happens with them.

OK, here are a pair of sketches scanned in with the software. This is a pretty nice scanner- fast, quiet and small.

sketch1

sketch2

I was looking at other log sites last night, and went to an old favorite, kottke.org, and through him found another that I really like, dooce.com. People with amazing design talents, heaps of free time, and a lot of the same interests I do. I obviously need to start popping PCP or some crystal meth so that i may stay up four days straight at a clip and learn how to design as well as these people do. Or write as wittily as they do. Or even feel as young as they do. There just ain’t enough time in the day.

I was talking to Jen about getting in and out of the zone in context of drawing class last night. My buddy Tim and I were talking about this a few monts ago, and he brought a parable into play that I thought was very fitting for the subject. He said that when he was pitching in Little League, the trick to pitching a whole game well was not to get into the zone, but managing the chaos that ensued when you fell out of the zone- and then getting back into the zone from there. I was thinking about this last night as I scribbled in my sketchbook and kept fucking up stuff I knew I could draw; the more I thought about falling out of the zone the worse it got. Sometimes I am able to work through it, other times I am not.

Ha-ha. This is really funny.

Date posted: August 15, 2001 | Filed under art/design | Leave a Comment »

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